Article info
Original research
‘Cease and desist?’ The persistence of Marlboro brand imagery in racing video games
- Correspondence to Susan Forsyth, Social and Behavioral Sciences, University of California San Francisco, San Francisco, California, USA; susan.forsyth{at}ucsf.edu
Citation
‘Cease and desist?’ The persistence of Marlboro brand imagery in racing video games
Publication history
- Received July 18, 2019
- Revised September 18, 2019
- Accepted October 8, 2019
- First published February 5, 2020.
Online issue publication
December 09, 2020
Article Versions
- Previous version (5 February 2020).
- You are viewing the most recent version of this article.
Request permissions
If you wish to reuse any or all of this article please use the link below which will take you to the Copyright Clearance Center’s RightsLink service. You will be able to get a quick price and instant permission to reuse the content in many different ways.
Copyright information
© Author(s) (or their employer(s)) 2020. No commercial re-use. See rights and permissions. Published by BMJ.